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JACKSON HOLE

SYSTEMS DESIGNER

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  • GITHUB (2)

SKILLS

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C#.png
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UNITY 3D

C#

SOURCETREE

TRELLO

Custom Editor creation, All elements of Game Development

Unity Custom Editor Scripting, Implementing Designed Systems

Managing Source control, working Collaboratively with Team Members in Engine

Working to a Schedule, Creating and Managing team schedules

PORTFOLIO

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I'm currently in my second and final year of the game design course at AIE Adelaide, where I've gained extensive experience in various aspects of game design. My passion lies in systems design, where I excel at conceptualizing, designing, and implementing prototypes and final systems. Additionally, I specialize in creating Unity custom editors to streamline workflows for fellow designers. Having often worked as the vision holder on many of my projects, I have honed my skills in realizing both my own and others' ideas in the best way possible.

My previous roles in hospitality and retail have equipped me with valuable communication skills and a strong work ethic. Working seamlessly under management and collaboratively with coworkers has been essential in my professional development.

I possess proficiency in Unity, C# programming, source control using Sourcetree, and team management software, whether in a leadership role or as a contributor under a producer. These skills enable me to excel in the dynamic and fast-paced field of game design, where clear communication and effective teamwork are key.

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ABOUT ME

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CONTACT ME

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